glaive beam ftl. The bonus of this weapon though, is the 2x damage multiplier it receives when hitting. glaive beam ftl

 
 The bonus of this weapon though, is the 2x damage multiplier it receives when hittingglaive beam ftl So if it is blocked by shields when it enters a room, there will be no hull/system damage, but if the shields are cleared before it enters a new tile in the same room, the beam can deal crew

eventually,) but wow, that. 9. weapon preigniter, glaive beam, flak II), that can one-shot enemies or do 12+ damage within 10 seconds (you can have some wind-up time), you can move up the AI sectors and auto sector to share the spot with the regular red sectors. 2. eventually,) but wow, that. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than…fdagpigj • 7 yr. With 2 shields active, it will do 1 damage per room, because 3-2=1. Phase 3 was scary by the time I had the super shield down I was in pretty rough shape. The beginning was very nice: I found a Fire Beam. In most ships, you can do 4. Others suggest after cloaking 3, engines should be given an upgrade so that the dodge. 5 seconds to charge weapons. FTL is a very flow charty game all the way to the Flagship and keeping that in mind will be key in getting a winning run. With my shields/evasion/defense drone I have been in a standstill with a rebel rigger for 20 minutes (I haven't jumped because my shield person is getting crazy XP lol). 73K subscribers in the ftlgame community. Valheim Genshin. Ion takes forever, so extra charge time doesnt matter, and volley fire with a glaive means you can shoot once in between glaive shots, while with halberd that delays the beam shot. 31, 2016 02:49:02 Hamish752. Jan. Suppose my weapons loadout is Glaive Beam, Burst Laser II, Heavy Laser, and Small Bomb. At least thats what i get on the iOS version of FTL. #8. The anti ship drone almost feels like it fires too fast, It does so well compared to the beam drone against shields and no shields. 73K subscribers in the ftlgame community. One-shot beam setups. Press your finger on a room and hold. - Glaive Beam - too much of a power-hogger. This holy beam of Antioch shall slice your enemy to tiny bits after thou count to three, no more, no less. Every layer of active shields takes one damage off the beam. Favorite Drone: Combat II Favorite Weapon: Flak II (I’m still not very sure yet) Halberd Beam, {Flak Gun Mk I | Breach Bomb Mk II}, Burst Laser Mk II, Heavy Laser Mk I; Hacking. While this seems to contradict the 1px trail definition of focus beams, once at full damage output it can deal more damage than a Glaive Beam, but less than a Maul. And the LORD sayeth: thou shall upgrade thy engines so that thy glaive beam stayeth online after thy foe shoots a breach missile. 2 and artillery beam at start is excellent. -25% cooldown. . It may have the same length as the halberd beam and deal three damage. Glaive Beam All starting weapons and drones sold, but still kept the medbot augment. On the sector map, there are three groups of sectors: Civilian, Hostile, Nebula. (with a few exceptions, like the halberd and glaive beam) Beams do damage by hitting rooms, so to max out your damage, hit as many rooms as possible. Personal preference more than anything- if im gonna build a loadout around a beam id rather do it with the glaive, and if I need extra damage the pike is cheaper Glaive Beam Slow and powerful, you need to build a ship around this weapon instead of the other way around. Even for a procedurally-generated game like FTL, this one's a bit too random for my tastes. Too many times have I cloaked yet the enemies missiles still hit me. append. It's OP as hell. Beam length: 80 (1. . Despite not causing damage and requiring 3 power, its fast cooldown rate at 4 seconds is unbeatable (this is by far the fastest weapon in the game, in fact, with the. It's worth doing this a bunch of times if you want a good shot. Upgraded cloaking makes this easier. r/darkestdungeon • I'm so glad I got this "Shuffle the enemy party" combat advantage. This event can occur only once per sector. They do damage to the Zoltan Shields as they travel along their path. You hope you get lucky enough to one shot kill them with the Glaive Beam, while praying they don't hit your weapons. Setting everything to just fire works great for Flak and Ion Blast II, but not for. Weapons-8 * Glaive Beam * Glaive Beam Hacking-3 Cloaking-3 Weapon Pre-igniter Defense Scrambler Hack Shields, sweep both beams across four rooms each, and you do 24 damage. ago. Mini Beam. When you jump the glaive hasn't started depowering yet and the flak is powered from the preignitor. If you are using mixed weaponry though, the Halberd is better, because it's lower cooldown and lesser powerrequirement makes it play nicer with other weapons. In phase three be defensive, have a big. Every time you jump, or if you have run out of fuel, there is a chance for a battle, interaction with locals of the sector, or for nothing to happen. ago. As for the Glaive: It arcs much more frequently than the tachyon lance does thanks to 3 instances of beam impact. One Glaive Beam. Steam Munity Shields Are A Crutch The Stealth B In. Faster Than Light by Subset Games. Charge Ion: The best Ion-weapon in the game. There is one tip that will extend your mileage with Stealth B significantly: Get Cloaking Lv3 first thing. Open menu Open navigation Go to Reddit Home. Full Lvl 4 shields, of course. ) Double Glaive is fun if you can make it work. havokizer is basically a mining beam sidegrade, removes one hull damage in exchange for much greater effect chances. This is separate from room/hull damage which is triggered when a beam passes over a room boundary to. Why? Because the combined energy requirements along with the heavily increasing reload times simply cripples these weapons somewhat horribly. 1. . . 24, 2016 00:38:40. Lexar_ (Topic Creator) 9 years ago #11. Business, Economics, and Finance. beam line. Crow Revell's Playthroughs with in-depth analysis: Kestrel A: tutorial guide (Easy) Kestrel A: master class (Hard) Crew kill tactics w/out boarding How to use scrap in FTL How to not lose in FTL Augment tier list Mike Hopley's Guides and tips Guides: Beginners' guide Beginners' Flagship guide Zoltan C. ;) Reg. So if it is blocked by shields when it enters a room, there will be no hull/system damage, but if the shields are cleared before it enters a new tile in the same room, the beam can deal crew. mediocre- the rest trash-Heavy ion, Anti Bio Beam, most missles, Burst 3, ion charger this is all imo and depends heavily on the ship, build and sector. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than…Every shield bubble reduces beam damage by 1 point. Selling Glaive Beams for just one-twenty scrap. Beams NEVER MISS. 160 scrap and four power for a crappy version of a glaive beam is just not worth it. Members Online. STORY: You play as a Federation Ship and it's crew as you traverse the Galaxy in an attempt to outrun a rebel fleet. A final boss stage has 22 Hull. 9K views 2 years ago. Can Ion-chain with itself, pulling shields down after a while, but needs other ion weapons in addition to do so reasonably fast against later enemys. They can be bought at stores or rewarded from events. When scrap was plentiful. use "Wait" at a repair beacon will repair you again). ago. You need to think of FTL as either "avoid damage as much as possible" or "disable the enemy quick so I avoid damage. eventually,) but wow, that. Vbeam is a non-invasive laser treatment that uses a pulsing beam of light to target and reduce redness, rosacea, acne scars, and other skin concerns. . The reason I use a beam weapon is because IT NEVER MISSES. Anyways, my glaive beam has not his this ship a. Known to take out some ships in a single blast. Invest in drones later in the game. Artillery Mastery - Get to sector 5 with the Federation Cruiser without upgrading your weapons system. 'Course, if FTL were following the Nethack example, that Glaive Beam would be cursed, and maybe there'd be a ghost, too. Beams cannot reduce shield layers by hitting them, but can damage ships through shields if they are strong enough. The only problem is coming in contact with alot of beam drones or zoltan super shields from the start. In theory, this is a great weapon for certain encounters, but since you don't. . All other beam weapons are ineffective against any shields. Edit : BL2 is the favorite, more precise, pair well with other weapons, can't be shot down by defense drone. 73K subscribers in the ftlgame community. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. Sure, they do a lot of damage, but you have to get the shields down first. FTL: Faster Than Light. You are supplementing them with hermes missiles and boarding parties, not the most efficient combination but one that is working. A very diverse crew, burst laser Mk. Against all odds. My first game on Advanced Edition, I had a Flak II and Glaive Beam, and then the Flagship hacked my weapons. (the ship can also be unlocked by winning the game with the Slug Cruiser) You are immediately messaged by an imposing looking Rock war vessel, "You're the ship off to. This was the easiest and most trivial Flagship fight ever, considering the first two phases lasted around 10 seconds each (waiting for hacking to drain. IMO the best way to use the glaive beam is to sell it as soon as possible. If you can position it well, you can even hit two rooms like in the picture. Since FTL is a game of RNG, you want to minimize any variance as much as possible. Per page: 15 30 50. All others will be defeated by a single layer of shields. . 1 of the FTL Ship Tier List! I'm glad I was able to push out a second tier list thanks to plenty of reader feedback! Thanks to everyone who replied. They made a grave mistake disabling our engines: that power had to go somewhere — and it went to Fire Beam! A Screenshot of FTL: Faster Than Light. Beams are the only. Vulcan Cannons, Glaive beams and some larger missile systems. The Glaive beam completely obliterates any ship with only 1 layer of shields and does nice damage to a 2 shield ship. Wow! Yeah, remember that those two weapons will take up your entire weapons charge. Beating the game for the first time. Halberd beam does 2 damage, so you would need a minimum of 2 shields to avoid taking damage from it. Among the best weapons are Flak I, Burst Laser III, Halberd Beam, and Swarm Missile. a simple rule to remember is that for each shield the ship has the beam does 1 less damage the only beams i'e seen that do more than 1 damage per room are halberd and glaive. Can Ion-chain with itself, pulling shields down after a while, but needs other ion weapons in addition to do so reasonably fast against later enemys. Still a useful weapon. For this mod asked Bullet Kin < >The main damage-dealer, however, was the Glaive Beam I found about halfway through. 73K subscribers in the ftlgame community. !?!? -- Here's the link to our latest Double Glaive beam run that we got on hard mode, no pause!. 8 tiles diagonally) 5. 420 votes, 18 comments. Wake up babe, new FTL cruiser just dropped. The Glaive Beam definitely falls into the "awesome but impractical" category. Lasers are general-purpose energy weapons. Actually, Flak 1 with two Burst Laser II is a very good combination and much faster and more reliable compared to using the other weapons to assist the Glaive Beam. The TL humorously switches these two values for ~2000 at the source and ~1000 from arcing. Anti-Ship Beam Drone I and Anti-Ship Fire Drone deal 1 damage, while Anti-Ship Beam Drone II deals 2 damage. Glaive Beam. I like all, will be awsome if you make a multiplayer option so we can fight with another players with navy. I then gained 156 Scrap, A Glaive Beam, and a quest marker. Purchase price: 95 (Store rarity: 5) 2. Charge Ion: The best Ion-weapon in the game. FTL: Faster Than Light. Glaive Beam costs 4 power and takes 25 seconds to charge but can't do anything on its own if the enemy has 2 shield layers. Few cruisers will be able to withstand your might as long as you are able to charge your Glaive Beam in time. In terms of raw damage, I believe your best bet is Ion Bomb + Ion Bomb + Glaive Beam + Hull Beam + Pre-Igniter. 2. Some beams deal no damage to systems or hull, but instead start fires or hurt crew. Then again, with the way that beams work you'll only be able to hit each important room once, so the bonus damage on systemless rooms would probably make up for most of the difference, even 2 tiers does seem like a. Crew damage: 45 HP per. I was using the engi ship and from one of the first beacons in section one…When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. Use auto-fire so you don't have to keep finding the perfect beam line-up. Note that the Halberd and Glaive beam will lose one point of damage for each layer of shields they need to go through. FTL Recharge Booster Effect 25%->55% (Allows Level 4 Engines to fairly reliably avoid ASBs, and Level 3 to avoid them sometimes. Subscribe. Combinded with hacking or laser spam, it is possible to peel away. . They are still very useful and can be deadly in the right hands. Targeting with weapons in advance can help circumvent this limitation (setting a beam trajectory prior to the cloak will make the beam weapon fire if the weapons charge time is. kurathedog • 9 yr. Mind control is cheaper (because you probably won't upgrade beyond level 1, like you would with hacking) and it. All beams work similarly, they deal automatic damage and pierce shield bubbles in exchange for damage, so pike, hull and mini beam can't do it (because they only deal 1 damage thus a single shield can block it all), but halberd and glaive beams who respectively deal 2 and 3 damages per room can pierce 1 or up to 2 shields though with. Sectors are determined randomly, but. Find a ship and shoot it until it's really low on HP, then jump away. Must have for Stealth B. With a glaive beam, no less. Hull Laser hits systemless rooms for 2 damage per shot. RP helps block missiles and really adds up in drawn out fights. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. in sector 7 i scouted every single beacon without even taking a hit from the rebel. Burst Laser I. Quests are started in some of these events. Ah, now I see the cause for confusion. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…Simply put, in FTL there's no substitute for quantity. playing with the Zoltan ship with 2 beam weapons, and a missle launcher, ran outta missles and a single automated ship beat me because my (halbert?). So can the shipboard ones in anti-personnel and system repair, especially since those drone parts are reusable. Say you've for four bars in weapons a glaive beam and a flak 2. This page relates to the Traveling Merchant. . as for combos, whatever costs little energy and lets you break shields and deal damage. Posts: 20. I'd also wanna try this with a Glaive Beam. Rock crew will also help here. They do damage to the Zoltan Shields as they travel along their path. FTL: Faster Than Light. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. You should usually use them in conjuncture with some laser, missile or bomb weapons. And it pairs best with Glaive/Flak II. There are also two "special" sectors: the Hidden Crystal Worlds (never shown on the map) and The Last Stand (final sector with unique mechanics). You have to endure and explore 7 sectors. Some people advocate that after you get cloaking 3, you should spend some scrap to give the weapons systems a buffer. Use hacking 3 to drop shields and mind control to distract pilot. 3. I usually go Pike == Minibeam >> Halberd > Hull > Glaive. The enemies simply power as many weapons. The Defense Drone MK II is capable of shooting down incoming boarding drones and, sometimes, orbiting drones themselves. eventually,) but wow, that. 74K subscribers in the ftlgame community. the DSR 1 sniper rifle, which fires 12,7mm (0. The Glaive Beam on Stealth B is in a weird spot, because it's a "bad" weapon and yet also usually wrong to swap. Also, while the Glaive Beam may be very strong, you will probably be taking more damage in this ship, since it takes much longer to charge. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. Among the best weapons are Flak I, Burst Laser III, Halberd Beam, and Swarm Missile. Ion Blast I. Then, if it does get damaged, you have that ridiculously lengthy warmup period again. The pike and mini beams aren't as good of a find, and shouldn't be purchased. 3. I don't particularly like the Glaive Beam as a weapon, and I don't care very much for the gameplay of the Stealth B. Doing gens, you? Jul 20, 2017 @ 9:05am Double Vulcan #12. At the same time, I do not want the enemy cloak to activate before my strike is finished or I will have to wait for the Glaive Beam to charge. Stealth B starts without shields but with level 2 cloaking+glaive beam,a very strong weapon that can destroy initial ships in one hit,while Stealth C has no shields or cloaking. FTL is a video game streamed on Twitch by Matt Colville. Distribute and discuss mods that are functional. Thats more damage then most weapons, and doesnt cost you missles. Particularly the defense drone, against missiles and boarding drones. Beam-Drones function very similar to the mini-beam weapon, can hit about 2 tiles and will randomly target and continuely fire at the enemy ship. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…It's like a Glaive beam, except with good publicity; plenty of people recognize that Glaive beams, though powerful, are not the best tool for every job. Each ship starts with. Affect some properties, like description of weapon and change texture. You only have to get a single pixel in a room to do the damage, so if you're clever you can usually hit 4. 7 seconds-Maybe some other changes, but mostly focused on the shield crash. You then get a flak gun. It’s worth knowing the odds of a bad drag: Beam drone 1: From sensors, 13% drag into cloaking; From the empty room above weapons, 7% drag into weapons; Beam drone 2:FTL: Faster Than Light. The 2nd damage pulse from beam weapons vs zoltan shields appears to happen shortly before the end point of the line. The Flak 4, which fires 8 projectiles. r/ftlgame A chip A close button A chip A close buttonThere are a lot of different types of weapons in the game. Only the person manning the engineering station gets experience. Had a lot of fun recently with hacking + hull beam +. Lasers are pretty all-around, but aren't usually a bad find (except for basic lasers). A hull missile is 3. The pre-igniter fully charged the unpowered weapons and the player simply switched power from the flak cannons to the Glaive beams as soon as they fired and before too much charge was lost. In sector 1 on Easy. If FTL was still being balanced, BL3 would be at the top of the buff list. Of these, the Glaive Beam is the best, since it lets you cut down most of the earlier ships on your run and gather a lot of scrap. . It works by selectively. Measured charge times for Pike Beam with 0,1,2 and 3 automated re-loaders were, respectively, 14. Almost always worth purchasing, and will likely disable the enemy vessel in a single shot. Glaive beam is one of the best weapons in the game. As such (in particular with the glaive beam) it is possible to deal 2*weapon damage to the zoltan shield and if this is sufficient to drop the zoltan shield also damage the last pixel or so of the beam. This is the Rock Cruiser ship unlocking event. The fact that we're getting posts like this is amazing. My absolute favourite run of FTL was one game where I found TWO fire beams and an Ion MkII with the Engi B. I'll start; If you get a Chain Vulcan or a Glaive Beam, enemy shots have an increased chance of causing a fire or breach in your Weapons room. strong shields: Whereas the Glaive Beam on its own becomes completely ineffective in this situation the Vulcan is guaranteed to break through and score the win. May 24, 2014 @ 9:16pm I always buy it. For some reason, though, I have serious problems making the ship work. Beams cannot reduce shield layers by hitting them, but can damage ships through shields if they are strong enough. But if you are feeling confident in your ship and you have the extra scrap they are decent long term investment. By the time it fini Also, even if you do have a Glaive Beam, having a BL3 to open up the shields first is a great combo. not sure whether i misread or it only happens to me but : arent the beam weapons supposed to 'partially' cut thru shields? how come i never see any beam weapon cut thru even when the enemy only has level one shield? and then just today while playing w glaive beam, my ship at last does cut thru the shields (even level 3!) but suddenly in sector 3 the 'glitch'. Beam 1 drones cannot drag across the “long side” of a room (their beam is shorter than 1 tile), but Beam 2 drones can. If you are interested, you can find everything in the spreadsheet below, together with the stats. Stage 1: hack shields, have both beams powered up, and 1 shot it. Can't use anything else. Are there any secrets to getting accuracy up? I've tried hunting down bombs but they are just so excrutiatingly. The Stealth B has the problem that the Glaive Beam is rather power hungry so a single hit to the weapons means it goes offline easily. I am in Sector 5 or 6. Glaive Beam does 3 damage, so you would need a minimum of 3 shields to avoid taking damage from it. Let's just say I love the glaive beam. I play with a stylus and that helps some but. If you beam aboard and destroy drone control you can hack shields for phase 1 and 2 and then just deal tons of damage with glaive beam. FTL: Faster Than Light. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…FTL: Faster Than Light. they do X damage for every room they hit, but is there any penalty for spreading it across multiple rooms? Or rather, any benefit from. ↑ When combined with the Radiation module, the weapon regains its hull damage but loses the hullbust, the crew damage is: base crew damage+radiation module damage (45 for laser, 90 for beam, 135 for missile, 60 for ion) ↑ When combined with the Radiation module, the benefits are applied after. However, skilled players know that this is not entirely the case. Give thought to how the enemy weapons system will sync up. Enemy AI will retreat to med-bay when hurt unless medbay is destroyed. PortalSoaker999 • 3 yr. (Since it can pierce 1-3 shields if aimed right) Really the only thing a Teleporter is good for in the Final Fight is for the secluded weapon rooms. Yea, I was trying to Ion Bombs, Breach Bombs and Missiles to damage pilot and shield systems for Glaive Beam, but Missiles kept getting shot down. Beam 1 drones cannot drag across the “long side” of a room (their beam is shorter than 1 tile), but Beam 2 drones can. Damage: 3 damage per room hit 6. Unpopular opinion but I like Ion 2, it’s not as good as some other weapons but it’s really fun. I've encountered them more in Easy mode back in newbie days. 73K subscribers in the ftlgame community. Matt originally played on his Youtube channel shortly after its release in September 2012, and began streaming in March 2019 following his ascension in NetHack . subscribers . Even for a procedurally-generated game like FTL, this one's a bit too random for my tastes. Targeting. Some beams do have shield piercing, like the Glaive beam, but it reduces damage the more shields the beam goes through. You start off with 2 in Cloak, but your engine is much lower than Type A. As for the Glaive: It arcs much more frequently than the tachyon lance does thanks to 3 instances of beam impact. I think it's fine, I just treat it like a drastically weakened Glaive Beam: Cool and useful, just power prohibitive with a long charge up time. be it a IB2 + IB1 + a laser or beam, or a couple flaks and a beam (or laser), or a ton'o'lasers (4xBL2 would be a dream come true), or any mix and match, as long as the cooldown times are close enough (or one is nearly double the others, say, 2xflakI + glaive. Once all shields are down, lasers can hit rooms and deal system, hull, and crew damage. No drones, no missles, just timing Glaive after the three basic shots. Hull, Halber or Glaive beam work best, you can also use mix of burst and hull lasers. (pausing while aiming helps) Drones can also be used for combat, but i'll talk about it in the next sectionIt needs to hit the tile that the crew member is on. Discussions Rules and GuidelinesTwinge • 9 yr. . Nice if you have a pre-igniter, but everything's nice then. I think my favourite personal achievement in this game was managing to fund and run a fully-armed and operational Glaive Beam, which trivialised any ship that turned up in the most delightful way. It's also rare and 120 scrap. Ion Blast MK II is able to keep down a system permanently provided it doesn't miss (and with a maxed weapons guy, you can miss 1 and still keep the system suppressed - Charge ion does not. ( in one run I got two glaive beams , and I really enjoyed killing the flagship in one swipe Happiness Officer. Setting everything to just fire works great. Missiles, bombs, and the Artillery Beam bypass all shields. But a glaive beam with two burst laser mark II's, more effective for the same charge. So many screenshots of failed runs here have overly slow weapons without system support (e. FTL: Faster Than Light. . Two Burst Laser II (to overload their shields, making way for the beam); Glaive Beam / Anti-Bio Beam; Two teleporting bombs of any type; Defense Drone MK II. Drones are mildly useful on offense. 1 damage beams are certainly worse than the halberd (I'm not entirely sure how you're counting power, whether you mean less powerful or both powerful and efficient, but it's the case either way), it does more damage in nearly all cases. Upgrade artillery beam when you have extra funds, but I don't really use it as a primary weapon. Beams. Fully trained weapons crew allows a Glaive Beam to hit the rebel flagship before it enters cloak. 73K subscribers in the ftlgame community. And if it's a free drone that's always more reason to use it. Depower a weapon (or however many needed), and power the unpowered one (s). Will probably work with Glaive due to Glaive having 3 damage. These weapons are ranked based on Damage, Swiftness, and Versatility. FTL Has anyone heard of this rather interesting game? It has been described as a "Rogue-Style" RTS Game, and it's highly addictive. Stage 2: hack the shields again, use both beams to get it down to 1hp, then power down glaive and utilize flak 1 + hull to finish it off. 2 Damage to rooms with Systems. And the LORD sayeth: thou shall upgrade thy engines so that thy glaive beam stayeth online after thy foe shoots a breach missile. Personally, I prefer the Halberd Beam, overall, unless you can get a crazy combo with a Pre-Igniter and just one-shot your way through the galaxy. strong shields: Whereas the Glaive Beam on its own becomes completely ineffective in this situation the Vulcan is guaranteed to break through and score the win. eventually,) but wow, that. Cloaking is a defensive system. r/ftlgame • OFFICIAL FTL: MULTIVERSE DEVELOPMENT NEWS - READ COMMENTS. Even a level 1 missile will buttress your Glaive Beam significantly. Bought it a year or two ago and didn't really get it, started playing again a couple of weeks ago and have been completely engrossed with it since. Then it was just a question of slowly working up to upgrade weapons to 8 and buy hacking. (I also feel like the increased enemy evasion on Hard and the availability of Hacking tends to make ion a bit weaker in general. ago. The Glaive is just faster and that means everything. This is good because it allows for things like double glaive beam. But I managed to get off another volley and suppress his drones, and survived stage 2. The Glaive Beam takes down the entire Zoltan Shield, but the very end of the blast also can do damage if it enters a room. FTL: Faster Than Light Captain's Edition (or CE for short) is a massive community overhaul mod for FTL: Faster Than Light by Subset Games. For phase 1, I was worried about the RFS' second cloak preventing the Glaive from firing, but I realize the simple solution; fire the dual hull beams first starting at the cloaking room, and since the RFS only has level 2 cloak, it can't cloak anymore to stop. Widely regarded as the best beam weapon, this laser is absolutely MASSIVE and does crazy damage! It takes a whopping 4 power as well, and has a massive 25 second charge time, but it does a massive 3 damage per room! This means it can pierce up to two layers of shields and still do 1 damage to all rooms hit! the Normandy SR-2 from the video game series Mass Effect, which is an advanced stealth frigate built as a collaborative effort between races and featuring a high-powered beam weapon as its main gun. r/ftlgame A chip A close button A chip A close buttonThere are a lot of different types of weapons in the game. The mod takes the core gameplay of FTL and expands upon it greatly, adding a whole host of new weapons, ship types, upgrades, an entire subset of space station-type enemies, a 'slew' of new. Even the Defense Drone I goes a long way to keep missiles off your tail. My glaive beam seems to be unable to hit certain ships. Well, do you even need the missiles anymore? The glaive beam works wonders on anything you've destroyed. Barring that, though, the glaive beam works best in a setup where you can protect. Until you show up, yelling "Prepared to be boarded!" So we're sorry you died for the sake of our kit. The first time is shorter than the pike beam's stock 16s due to weapons officer. NK SemTex. CryptoFTL: Faster Than Light. But which of the weapons is the best to use? Before you can answer that question, you kinda have to figure out what your asking about. A miss doesnt matter much if you are shooting every 1. Showing 1 - 10 of 10 comments. Only BL I really is to BL II. Once all shields are down, lasers can hit rooms and deal system, hull, and crew damage. payload removes systems with good breach chance, very good and fun. You also don't have free pick of all the weapons in the game, but you have to choose a combination from the limited pool that is made available in any one playthrough. = 8 Energie. glaive. If you manage to get an OP ship (e. Suppose you've been on a playthrough with the stealth ship with the glaive beam. I have a point to add. Early on, Glaive is a huge liability and a big part of why the ship is so bad -- along with lack of shields, of course! So the idea of swapping out for other weapons does have some sound logic. Zyos. FTL: Faster Than Light > General Discussions > Topic Details. Using the Glaive Beam necessitates half of your weapons systems' max power, leaving you a measly 4 power to jury-rig a way to consistently drop your opponents' shields. Halberd > Mini > Hull in my personal opinion. I'll start; If you get a Chain Vulcan or a Glaive Beam, enemy shots have an increased chance of causing a fire or breach in your Weapons room. Beams cannot reduce shield layers by hitting them, but can damage ships through shields if they are strong enough. FTL sees the player in the position of a starship commander who must battle their way through dangerous star systems while. I found that. Give thought to how the enemy weapons system will sync up. FTL Analysis: Beam Weapons. When using the stealth cruiser, cloaking to avoid the enemy’s first volley is important, and then destroying their weapon system. Valheim Genshin. xthorgoldx • 11 yr. FTL Sectors Alignment Chart — Danger vs. Nug_69. parcollet with TinkercadSuppose you've been on a playthrough with the stealth ship with the glaive beam. The enemies simply power as many weapons. ftl instead of . Whenever you encounter an enemy ship, cloak immediately with the full three levels. The Glaive Beam combined with the Weapon Pre-Igniter is hell on wheels. For weaponry, it begins with a very strong endgame weapon in the Glaive Beam, the rare beam weapon that does 3 damage per room hit at a cost of four weapon power. But considering the glaive, BL II with artemis would have bigger trouble even before the last phase, since they'd have more difficulty getting through 4 bubbles, let alone the. The following combinations can 1-shot every phase of the ez flagship: (8) 4x Pike.